public static T ConvertAndAssignment<T>(this object obj) where T : new()
{ T t = new T(); PropertyInfo[] propertys = obj.GetType().GetProperties(); foreach (PropertyInfo property in propertys) { var value = property.GetValue(obj, null); var propertyNew = typeof(T).GetProperty(property.Name); if (propertyNew != null) { propertyNew.SetValue(t, value, null); } } return t; }
public static T PopulateEntityFromCollection(T entity, IDataReader collection) where T : new() { //初始化 如果为null if (entity == null) { entity = new T(); } //得到类型 Type type = typeof(T); //取得属性集合 PropertyInfo[] pi = type.GetProperties(); foreach (PropertyInfo item in pi) { //给属性赋值 if (collection[item.Name] != null) { item.SetValue(entity, Convert.ChangeType(collection[item.Name], item.PropertyType), null); } } return entity; } http://blog.csdn.net/xiaohan2826/article/details/8536074 http://www.cnblogs.com/XGLSummer/articles/3017868.html